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 Advance to Boardwalk

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PostSubject: Advance to Boardwalk   Advance to Boardwalk EmptySat Feb 09, 2013 10:52 am


It is too bad that Parker Brothers has not re-released this game since 1985 because anyone who has played it before will tell you that it is highly addicting.. even more enjoyable some have claimed, than Monopoly itself. For myself, I had not really enjoyed Monopoly in years, that is until I recently purchased Advance to Boardwalk for dirt cheap on E-bay and thought, "Hmmm.. Wouldn't it be cool to think of combining this with classic Monopoly." That is how the idea for Ultra Monopoly was born. Anyways, here is a brief description of Advance to Boardwalk.



Advance to Boardwalk Advance_to_Boardwalk_box_lid


There's new excitement building down by the old boardwalk. Hotels are on the rise and everyone wants to get in on the ground floor. How about you? Will you make a million-dollar splash in waterfront property? Or sink beneath the wave of competition?

There are four tracts of land illustrated on the board arranged in color groups, which depicts an ocean-front boardwalk. Each tract of land contains five properties valued from $1 million to $8 million. Each turn, three dice are thrown: two standard numeric six-sided dice, and a special color die. The total number tells the player how much they are allowed to spend, the color die tells the player within which color group they can spend.

The color die could also tell the player that they can build in any color group or that they have to draw a card. If a 'W' was rolled instead of a color, the player may select which tract he wishes to build on. The 'F' means that a player draws a Fortune card and does not build that turn.

Collected regularly by rolling it on the color die or reached when certain spaces on the boardwalk are reached that marked with an 'F', Fortune Cards allow a player to perform a variety of actions, including constructing extra buildings, moving one of his already placed buildings, removing an opponent's building, allow players to take advantage of construction bonuses, natural disasters, and other events to add and remove floors. A player may play one of these Fortune cards per turn.

When building, the player can place as many hotel floors as he or she likes on as many properties as he or she is able to, up to the total numeric amount shown on the dice, and within the color group indicated. For example, if a 2 and 5 and "blue" are rolled, the player can place as many floors as he or she can on lots in the blue color group, up to $7 million. If the lots are empty, the player takes the property cards for those lots after "building floors." At the end of the turn, the player takes the deed to that property and moves his token along the boardwalk an amount equal to the value of the deed. If a player wrested control of the deed from an opponent, the opponent is then moved back that number of spaces. Buildings are placed on the board stacked on top of existing buildings.

Opponents can "take over" a hotel, and take the property value cards for the hotel, by building more floors on an existing lot. In the event of ties, the color closest to "ground level" keeps the property value card. In the event of a "takeover", the player who gains control of the lot can move his or her token up the boardwalk in the amount equal to the property, and his or her opponent's token down the boardwalk in the amount equal to the property.

Can you buy, build, and broaden your base? Hold onto hotels while taking over others? Become the richest builder on the boardwalk? Only strategy, cunning, and the luck of the Fortune cards can help you do it all. The game continues until one player has placed all of his buildings or until one player has reached the end of the boardwalk. The player with the highest total value of deeds is the victor.

Take your chances along the boardwalk and see how high you can build your fortune with this high-rolling, high-risk hotel game! Very Happy

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PostSubject: Re: Advance to Boardwalk   Advance to Boardwalk EmptyMon Feb 11, 2013 6:44 pm

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